AI Insights · Timothy · July 2021
Performance of Top 5 City Building Games on iOS in Kenya Q2 2021
In Q2 2021, the leading city building games on iOS in Kenya showcased varied performance trends in downloads, revenue, and active user metrics. Sensor Tower provides deeper insights into these dynamics.
In Q2 2021, the top city building games on the iOS platform in Kenya exhibited diverse trends in downloads, revenue, and active user engagement. Here’s a closer look at their performance:
SimCity BuildIt by Electronic Arts saw a substantial increase in weekly revenue, peaking at approximately $334 in mid-June before stabilizing at around $50 by the end of the month. Weekly downloads fluctuated, reaching a high of 59 in late April and 56 in early June, with a notable dip to 8 in mid-May. Active users peaked at 124 in early June, demonstrating a solid engagement trend throughout the quarter.
My Town - City Life Story game from My Town Games LTD experienced a modest download rate, with weekly downloads hovering between 1 and 5 across the quarter. Revenue and active user data were not recorded for this period.
SpongeBob Moves In by Nickelodeon had minimal revenue activity, with a brief spike to $3 in mid-April. Weekly downloads remained consistently low, often recording zero downloads, reflecting a subdued performance in user acquisition and engagement.
Megapolis: City Building Sim by Social Quantum maintained stable weekly revenue, ranging from $11 to $16 throughout the quarter. Download numbers were negligible, with occasional single downloads, indicating limited new user acquisition.
Global City: Building Games from MY.GAMES B.V. showed no significant activity in terms of revenue or downloads, with most weeks recording zero values in both metrics.
For more detailed insights and data analysis, visit Sensor Tower.